
A Graphic Equalizer!
In this tutorial, I provide a detailed explanation on how to create a somewhat Oldskool Graphic Equalizer in Fusion. As per always, this is the free version of Fusion. For this tutorial you are required to download and install the below amazing free Fuse “Suck Less Audio File Modifier” from Steakunderwater:
https://www.steakunderwater.com/wesuckless/viewtopic.php?t=496
You probably will be required to sign up to the forum, but it’s well worth it. There are some extremely knowledgeable people there!
The basic principle here is very simple: I use a Shape3D set to Cube and ensure the X/Y/Z scale are unlinked. The Y-scale is then modified by the amplitude of the incoming audio. Unfortunately, the Fuse does not support splitting out different frequencies, so we have to resort to feeding different audio files.
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